High End Systems AXON User Manual Page 11

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Axon Media Server User Manual xi
Chapter 5: Tutorials
Five simple lessons get you started programming DL.3, DL.2, and Axon media
servers with a Wholehog 3 or other DMX console.
Fixture Set-up (DL.3 and DL.2 Media Servers) ............................................25
Lesson 1: Cross Fading Between Graphic Objects .......................................26
Define Graphic Object 1 ............................................................................ 26
Add the DL.2 logo as Graphic Object 2 ........................................................ 26
Define Graphic Object 3 ............................................................................ 26
Create Crossfade Cues .............................................................................. 26
Lesson 2 - Working with Multiple Graphic Objects ......................................27
Apply Transparency Effects........................................................................... 27
Lesson 3 - Girt, the Fire Breathing Lizard ....................................................28
Define Graphic Object 1 ........................................................................... 28
Define Graphic Object 2 ............................................................................ 28
Define Graphic Object 3 ............................................................................ 29
Lesson 4: 3-D Objects, Rotation, Wobbulation, and Glow. ...........................30
Define Graphic Object 1 ............................................................................ 30
Define Graphic Object 2 ............................................................................ 30
Adjust this effect with the Modifier parameters............................................. 31
Lesson 5: Viewpoint ....................................................................................32
Define Graphic Object 1 ............................................................................ 32
Define Graphic Object 2 ............................................................................ 32
Define Graphic Object 3 ............................................................................ 32
Apply a Global Solarize Effect..................................................................... 33
Adjust Global Viewpoint Mode .................................................................... 33
Chapter 6: Graphics Engine Overview
DL.3, DL.2, and Axon Media servers all use the same graphic engine software
to control content selection, playback, and 3-D Object and Global manipulation.
Protocol Options .........................................................................................35
Image Optimizing Controls ......................................................................... 35
Graphics Control Hierarchy .........................................................................36
Graphics Engine Function Flow ...................................................................... 37
Graphics Engine Functions ..........................................................................38
Object Graphic Functions.............................................................................. 38
Global Functions.......................................................................................... 38
Making Graphics Effect Choices ...................................................................38
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