High End Systems DL.2 manuals

Owner’s manuals and user’s guides for Projectors High End Systems DL.2.
We providing 1 pdf manuals High End Systems DL.2 for download free by document types: User Manual


Table of contents

DL.2 Digital Light

1

Contacting High End Systems

2

Declaration of Conformity

4

Product Modification Warning

5

FCC Information

5

Important Safety Information

5

Fog Machine Warning

6

Packaged Media Notice:

6

Warranty Information

6

Table of Contentsii

9

Chapter 5: Tutorials

11

Chapter 11: Global Functions

14

Chapter 1:

23

Product Overview

23

Graphics Engine

24

Hardware

25

Chapter 2:

27

Setup and Configuration

27

Hardware Components

28

Attaching a Power Cord Cap

29

Mounting the Fixture

30

Mounting the Fixture Upright

31

Truss Mounting

31

Linking DL.2 Fixtures

32

Linking Configurations

33

Powering On the Fixture

34

Homing the Fixture

35

The DL.2 Menu Display Panel

35

Software Setup

36

Configuring DL.2 Fixtures

38

DMX Control Setup

40

Shutting Down the Fixture

41

Chapter 3:

43

The DL.2 Menu System

43

LCD Display Power Button

44

Navigating the Menu

45

DL.2 Menu Options

46

Menu Screen Descriptions

49

DMX_Protocol Tab

50

DMX_Protocol_Motion Screen

50

DMX_Protocol _Global Screen

50

DMX_Protocol _Obj Screens

50

DMX_Raw Screen

51

Movement Options

52

Timeout Options

52

Display Options

52

Restoring Factory Defaults

53

File Screen

54

Test Tab

55

Info Tab

56

Reset Screen

57

CHAPTER 3

58

Chapter 4:

59

DL.2 Protocol Levels

61

Axon Protocol Levels

62

Lighting Console Tips

63

Play Speed

64

Mask Strobe

64

Play Modes (Opacity)

64

Control Channel Functions

64

CHAPTER 4

66

Chapter 5:

67

Tutorials

67

Define Graphic Object 1

68

Define Graphic Object 3

68

Create Crossfade Cues

68

Apply Transparency Effects

69

Define Graphic Object 2

70

Lesson 5: Viewpoint

74

Adjust Global Viewpoint Mode

75

CHAPTER 5

76

Chapter 6:

77

Graphics Engine Overview

77

Graphics Control Hierarchy

78

Graphics Engine Function Flow

79

Graphics Engine Functions

80

Chapter 7:

81

Content Selection Parameters

82

Media Folder

83

Media File

84

Defining a Media File Segment

85

Defining Playback

86

Playback Speed

87

CHAPTER 7

88

Chapter 8:

89

Rotation Parameters

91

Y Rotation

92

Z Rotation

93

Scaling the Object

94

Scaled 3 times in Y direction

95

Changing Object Position

97

Z Position

99

CHAPTER 8

100

Chapter 9:

101

Visual Mode

102

Visual Mode Options

104

Chroma Shift

105

Drop Shadow

106

Exposure Control

107

Faux LED

108

Faux Tile

109

Film Roll

110

Fire Gradient

110

Fuzzifier

111

Gray maker 1

112

Gray maker 2

113

Negative Art

115

Pan and Scan

116

Pixelate

117

Posterizer

118

Push to Red

119

Push to Sepia

120

ShakeNBake

121

Texture Mixing

121

Zoom Blur

121

Effect Mode Adjustments

123

Sets Sphere’s

125

Adjusts

125

CHAPTER 9

126

Chapter 10:

127

Synchronization Parameters

128

Chapter 11:

129

Global Functions

129

Global Control

134

On-Screen Frame Statistics

135

Masking Control

136

Mask Size

137

Mask Edge Fade

138

Image Edge Fade

139

Global Viewpoint Mode

142

Viewpoint Position X

143

Viewpoint Position Y

143

Viewpoint Position Z (Zoom)

143

CHAPTER 11

144

Chapter 12:

145

Adjusting the Collage Array

153

Selected

154

Collage Setup Example

155

Spherical Mapping Setup Guide

156

Spherical Mapping Tips

158

CHAPTER 12

160

Chapter 13:

161

Effect Mode Color Options

162

Chromakey

163

Chromakey , Inverse

164

CMY Add All Pixels

165

CMY Add Non-black Pixels

165

Color Cycle

166

Color DeConverge

166

Colorize Gray Scale

166

Color to Alpha

167

Color to Alpha, Inverted

167

DotP and Resample

167

Edge Fade Color

167

Color Cycle

168

Intensity Key

168

Mask Color

169

and Edge Fade Color

169

RGB Add, All Pixels

169

RGB Add2, All Pixels

170

RGB Add to Non-black Pixels

170

RGB Invert and Swap to BRG

171

RGB Invert and Swap to GBR

171

RGB Swap to BGR

172

RGB Swap to BRG

172

RGB Swap to GBR

172

RGB Swap to GRB

173

RGB Swap to RBG

173

Scan Line

173

Solarize

174

Solid Color RGB

174

Geometric Effect Options

175

Curved Surface Support

176

Downward Vertical Streaks

178

Edge Detect Black and White

179

Edge Detect Color

180

Framing Shutter Emulation

182

Gaussian Blur

184

Horizontal Mirror

185

Image Scale and Rotate

185

Magnifying Lens

186

Object Effect Global Effect

187

Picture in Picture

189

Pixel Twist

190

Raindrop

190

Sinewave, Circular

191

Sinewave, Horizontal

192

Sinewave, Vertical

192

Vertical Slats

193

Horizontal Slats

193

Spherical Mapping

194

Texture Ripple, Circular

197

Texture Ripple

198

, Horizontal

198

Vertical

198

Transparent Wipes

199

Chapter 14:

201

Fixture Motion Functions

201

MSpeed (Motor Speed)

202

Control Function Options

202

Projector Control

203

Chapter 15:

205

Live Video Input and Control

205

Live Video Connection Options

206

Camera Zoom

207

Camera Focus

207

IR Illuminator

207

Camera Shutter

208

White Balance Mode

208

Orientation

208

Camera Effects

208

Chapter 16:

209

Launching the CMA

210

Launching the CMA on Axon

211

Auto Discovery

211

The Management Client Window

212

Windows OS

213

Preloaded Stock Content

214

Custom User Content

214

Media Files

214

3D Object Files

214

Viewing Content

215

Managing User Content

216

Valid DMX Values

217

Moving Files Between Fixtures

220

Archiving User Content

221

Deploying a Content Archive

222

Cloning User Content

223

Deleting Content

224

DMX Summary

224

Upgrading Software

224

Upgrading the CMA Software

225

Upgrading Server Software

225

Editing Configuration Values

227

Configuration Example

228

Configuration Options

229

Axon Configuration Options

232

Chapter 17:

233

Filter Warnings

234

° tilt position

235

Replacing the Lamp

237

Replacing the Fuse

238

Replacing Motor Driver Board

239

Fixture Head Driver Board

240

Troubleshooting

241

Button Action

242

Inactivity Timer

242

System State LEDs

243

Board LED States

244

Frequently Asked Questions

246

Chapter 18:

247

Restoring the System

247

Appendix A:

251

DL.2 and Axon DMX Protocol

251

Commands

252

Channel #

253

Function Description

253

Value Default

253

DL.2 Axon dec. % dec. %

253

Global Effects

254

Global Mask

264

Global Image Edge Fade

265

Global Keystone Correction

266

Global Viewpoint

266

Graphic 1 Functions

268

Graphic 1 Content Definition

268

Graphic 1 Synchronization

269

Graphic 1 Effects

269

Graphic 1 Rotation

279

Graphic 1 Scaling

280

Graphic 1 Position

280

Graphic 2 Functions

281

(Standard, Dual)

281

Graphic 2 Content Definition

281

Graphic 2 Synchronization

282

Graphic 2 Effects

282

Graphic 2 Rotation

292

Graphic 2 Scaling

293

Graphic 2 Position

293

Graphic 3 Function

294

(Standard Protocol)

294

Graphic 3 Content Definition

294

Graphic 3 Synchronization

295

Graphic 3 Effects

295

Graphic 3 Rotation

306

Graphic 3 Scaling

307

Graphic 3 Position

307

APPENDIX A

308

APPENDIX B

310

MSpeed Conversion Table

310

Appendix C:

311

Creating 3-D Objects

312

Managing Custom Content

312

Mechanical

313

Electrical Specifications

314

Projector Specifications

314

Camera Module Specification

314

Environmental Specifications

314

Video Connectors:

315

APPENDIX D

316

DL.2 Specifications

316

Appendix E:

317

Safety Information

317

Appendice E

318

Anhang E

319

Apéndice E

320

Vigtig Sikkerhedsinformation

321

APPENDIX E

322





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